Game Log: Smashing the Duergar
The party regroups, rests and assaults the Duergar base properly. The guard checkpoint the group had previously cleared now had more Duergar as well as an ogre. The party quickly dispatched them and moved further in, only to be surprised by some hidden murder holes as oil and fire was dropped on them. As they moved forward to pass the issues, they encountered a movable wall of Crossbows that loose 20 or so bolts at a time down the corridor.
The party falls back and a hidden passage opens to release more Duergar.
A lightning bolt takes care of the crossbow wall and the party fights to clear the flanking attack.
After the fight, the group advances, taking out a few more minor Duergar patrols and reaches the location of the Duergar leaders.
The team begins to battle the leaders, all of them proficient spell casters and backed up with flying spiders as well as another Mind Flayer.
A wall of force is put up behind the charging fighter, cutting her off from the rest of the group.
She spends a few rounds fighting alone before the Arcane Trickster manages to break the casters concentration with an application of Tasha’s Hideous Laughter.
The group then gets down to the process of removing the leaders, starting with the spiders thanks to another fireball, and the Illithid with repeated attacks by the whole team.
After defeating the leaders and clearing out the last few resistance, the party uses the secret watchroom to rest for the long trip back to report their Success to the Gnomes.
In Attendance: Brie, Greg, James, Stacy, Tony, Corey, Troy(via skype)
XP Given: 3000 per character
Notable Treasure: A few spell scrolls and gems.
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